![]() ![]() ![]() There's a limit on the number of bodies occupying the same space at the same time. When the Greed approach the wall, this type of formation causes all archers to fire their arrows almost at the same time.Īnd most important than that: it allows all archers, no matter how big their number is, to fire and hit the monsters outside the walls.įor Rulers willing to make their Kingdom withstand for much longer, just recruiting more and more archers, day after day, is enough to ensure that the damage per second applied by the royal army, will always keep up with the increasing power of the waves. While defending, archers will conglomerate in a very confined area that's shorter than the length of two horses. They will not hunt any animals unless they wander nearby. ![]() If one side of the Kingdom has more archers than the other side, then some archers might walk to the other side to even out the numbers. This reasonable behavior grants them long hours of calm and productive hunting.Īt sunset, all hunters will run to the nearest outer wall, to hide behind it. ![]() They'll keep the minimum distance required, and they won't shoot for no reason at the structure. If they find a portal, they will act in a way to avoid triggering the portal. This allows them to effectively hunt deer on these areas. Kingdom Two Crowns – Archers go much further into the woods outside the Kingdom borders. This may not be a good outcome, especially if the retaliation wave hits the Kingdom at an unexpected time.įor this reason it is advised not to deforest the areas close to a portal, and not build outer walls around there either. On the other hand, if the number of hunters chilling around the small portal is too high, or if the situation lasts long enough, the unwise archers may overthrow the portal. If the archer does not have the blessed aim from the statue, they will quicly lose their weapon, and run back to town asking for a new one.īut even if they have the good aim, they will end up losing the weapon as the greedling sneaks out in a timing between the shots. If the portal is hit, even if it is exhausted, it will activate for defense, releasing one or two greedlings. They may end up shooting at it, accidentally, when aiming at deer, or intentionaly, because it's blocking their way. However, these minor excursions may be enough for them to encounter a small portal.Īlthough they won't come close enough of a portal to trigger the portal just by their presence Kingdom: Classic & New Lands – Archers usually avoid going into a forest unless they are chasing deer and usually they don't chase very far. These wandering archers will hunt the rabbits and deer they encounter. They will split up unevenly so that some of them stand by the wall, while some of them wander to the left and right, both within the Kingdom and far beyond the walls, until they reach the edge of a forest. All archers are initially hired as hunters.Īccording to the job posts created by the Monarch, some of these hunters will jump on towers, and some will become soldiers.Īll the others will keep doing their primary activities of Hunting during the day and defending the walls during the night.Īt the beginning of the day, archers will be found at the outer walls. ![]()
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